iOS App · UX/UI

Foodmatch

  • Role

    Product Design, UX/UI

  • Industry

    Consumer / Food Tech

  • Scope

    UX Architecture · UI Design · Prototyping · Motion Design

Every ingredient tells a story. Most apps make it a spreadsheet.

Foodmatch scans what's in your kitchen and tells you what to cook tonight. The design brief was one word: appetite. Every screen had to make you hungry.

Placeholder — Foodmatch app hero

We built the interface around imagery — edge-to-edge, warm, unapologetically sensory. Chrome recedes to hairlines and whitespace. The food is the UI.

Placeholder — pantry scan flow
Placeholder — recipe match cards

Appetite is a use case.

Native iOS through and through: haptics on the scan, spring physics on the match cards, Dynamic Type support without a single broken layout. Craft you can feel with your eyes closed.

More work